I clicked the play button, then it took me to what looked like a game screen or possibly a loading screen for about a second, then it cut to the credits. I think this game just does not work.
You really should be hiding the mouse/keeping it in the game, because it's kind of hard to play an FPS without that (if this is news to you, I'm playing on Firefox 41 on a Mac). I also thought the aim was a bit too sensitive.
This needs more polish (a fact I think you know, based on the demo in the title), but I think it's got some stuff going for it and could be fun if you clean it up. Keep at it!
Fun, and pretty fun too. That last hole hits a little too close to home, though. Too many memories of chunking chips...
I got to 2. Very derivative as far as these things are concerned, but enjoyable for a few minutes.
not many made 2! you should be proud! it's derivative but one of the new things here is the hand made level design that made look impossible but if you think about it, it's doable and some are actually easier than they look
This game screen is WAY too big. Cap it at 800 pixels wide and 600 pixels high in the future.
Honestly, I miss the Dino Run aesthetic, but this is still really fun! I'll totally buy it when it comes out on Android :)
I really liked this game, and think it was really well put together, but honestly it felt a bit derivative. There have been other pixel platformers that attempt to fuse messages and meaning with gameplay, and nothing about this story seemed much better than those (I'm talking Depict1, The Company of Myself, etc.).
Also the music stank. But not many games keep my attention to the end, so I look forward to your next game! :)
This is really probably a 4, but fuck you for that last star. Personally, I kind of games that use pixel art, but then use it in un-pixel-like fashion (straight up rotation), but this kept my attention. Good job!
Fantastic! I wish the names could be longer (like the font gets smaller or it goes to 2 lines), but besides that, I love it!
This is certainly a well made game, but I feel like some parts of it aren't quite up to snuff. The fact that you can aim and fire your ball while it is still moving is strange to me and at times that makes it feel more like an action game than the sidescrolling golf game that it really is. The presentation is good, though I feel it's somewhat generic, but that's not much to complain about. Overrall, I think it's a solid effort, though nothing special.
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